See Our Pre-Programmed Chase Patterns

Which Chase Patterns Come with Which Controllers?

Below is a list of all of the patterns included with each of our controller models. 

3 Track Smart Chaser

Each of the following patterns are pre-programmed into the 3 Track Smart Chaser:

  1. Basic Chase (2 & 3 Track)
  2. Basic Wave (3 Track)
  3. Slow Chase (2 & 3 Track)
  4. Slow Wave (3 Track)
  5. Chase w/ Delay on Step 1 (2 & 3 Track)
  6. Chase w/ Delay on Steps 1 and Last Step (3 Track)
  1. Wave w/ Delays on Steps 1 and Last Step (3 Track)
  2. Chase w/ Blank (3 Track)
  3. Negative Chase (3 Track)
  4. Build Up (2 & 3 Track)
  5. Speller (3 Track)
  6. Multi-Sequence (3 Track)

4, 6, and 8 Track Smart Chasers and Programmables

Each of the following patterns can be set to run on as many tracks as the controller model has
(2, 3, 4, 5, 6, 7, and 8 tracks):

  1. Basic Chase 
  2. Basic Wave
  3. Slow Chase
  4. Slow Wave
  5. Chase w/ Delay on Step 1
  6. Chase w/ Delay on Step 1
  7. Chase w/ Delay on Steps 1 and Last Step
  8. Chase w/ Delay on Steps 1 and Last Step , Version 2
  9. Wave w/ Delays on Steps 1 and Last Step
  10. Negative Chase
  1. Negative Chase, V2
  2. Build Up
  3. Build Up and Down
  4. Build Up and Down, V2
  5. Speller
  6. Speller, V2
  7. Multi-Sequence (NOT available in 2 Tracks)
  8. Multi-Sequence, V2 (NOT available in 2 Tracks)
  9. Present Throw (NOT available in 2 Tracks)
  10. Bowling (NOT available in 2 Tracks)

Additional Patterns Included with 8 Track or More Models:

Each of these patterns require a minimum of 8 tracks to run properly.
They are included with the 8 Track Smart Chaser and The 8, 10, 12, 14, 16, 18, 20, 22, and 24 Track Programmable Controllers.

  1. Cannon w/ 2 Arms
  2. Cannon 2/ 3 Arms
  3. Snowball Fight
  4. Baseball w/ 6 Balls
  5. Tennis w/ 2 Arms
  1. Tennis w/ 3 Arms
  2. Fishing w/ 3 Poles
  3. Golfer, Version 1
  4. Golfer, Version 2

Descriptions and Examples of Included Patterns

Learn more and see animated examples of the many sequence patterns included with our controllers.

*Note: As of 9-19-17, this page is currently under construction, and as a result, these links may not be working properly yet.*

For SAFTY, always unplug the power before changing dip-switch settings!
 

Chase Examples Version A: Starting with Track 1 each track turns on and the turns off as the next track turns on. This continues down until each chosen track has come on and off, with the maximum of eight tracks. Then the sequence begins again with track 1. This is a positive chase pattern because the track that is moving along is turned on while the others are off.
Version B: Same as Version A, but the speed is much slower and can take up to four seconds per step.
See all 14 Variations

Chase Back and Forth Examples Version A: Starts with Track 1 turning on and then off as Track 2 turns on, and then continues down to the Last Track, then chases backwards to Track 1.
Version B: Same as Version A, but has a delay at the beginning and the end.
See all 14 Variations

Chase with Delay Step 1 Examples Version A: Same as Chase with a delay on Track 1
Version B: Same as Version A, with the exception it can utilize the unused tracks. For example, when set for Six Track Chase, Version A will only utilize Tracks 1 through 6. With Version B, Tracks 1 through 6 will chase while Tracks 7 and 8 will chase back and forth 3 times. These two tracks could be used to control the movement of a two position object, such as a the tail of deer moving on the first deer in a line of 6 deer.
See all 14 Variations

Chase with Delay Step 1 and Last Step Examples Both versions chase from Step 1 to the end after a 4X (Time) delay.
Version A: Uses Track 7 and 8 if not being used to chase once.
Version B: Uses tracks 7 and 8 if not being used to chase three times.
See all 14 Variations

Negative Chase Example Version A: Works just like the chase pattern except the track that is off is the one chasing along while all other tracks are on.
Version B: Same as Version A but two tracks are off chasing along while the others are on.
See all 14 Variations

Build Up Version A: Track 1 comes on and stays on while Track 2 turns on. This continues until all chosen tracks are on; After a 4X (Time) delay with all tracks on they all turn off and repeat the sequence. See all 7 Variations

Build Up and Down Version A: Track 1 comes on and stays on while Track 2 turns on. This continues until all chosen tracks are on. Then after a 4X (Time) delay with all tracks on, they turn off and repeat the sequence.
Version B: Builds up the same as Version A, but then turns off starting with Track 1. This changes the whole look of what the object is doing. Instead of a Jack-In-The-Box look with Jack popping out and then dropping back in, as with Version A, this has a Slinky appearance.
See all 7 Variations

Speller Version A: Track 1 comes on and stays on while track 2 turns on. this continues until all the chosen tracks are on and then flashes on and off three times. See all 7 Variations

Multi SequenceDancing BushesDancing Trees Version A: This is a combination of seven of the above patterns, each one running for about three seconds before switching to the next sequence. See all 7 Variations

Included Custom Programmed Chase Patterns
 
Present Throw This is a 7 Step Sequence with the 8th track staying ON except for Step #1.

Bowling The is a 7 Step Sequence with the 8th track staying on except for step #7.

Snow Ball Fight The bodies of the snowmen are continuously connected to the main power supply. Only the moving sections of the display need to be plugged into the controller.

Santa Baseball 6 Balls The bodies of Santa and his elf are continuously connected to the main power supply. Only the moving sections of the display need to be plugged into the controller.

Cannon with 2 Arms  

Cannon with 3 Arms  

Golf Version A  

Golf Version B  

Tennis 2 Arms  

Tennis 3 Arms  

Fishing with 3 Position Pole  

ALL ON