See Our Pre-Programmed Chase Patterns

Which Chase Patterns Come with Which Controllers?

Below is a list of all of the patterns included with each of our controller models. 

3 Track Smart Chaser

Each of the following patterns are pre-programmed into the 3 Track Smart Chaser:

  1. Basic Chase (2 & 3 Track)
  2. Basic Wave (3 Track)
  3. Slow Chase (2 & 3 Track)
  4. Slow Wave (3 Track)
  5. Chase w/ Delay on Step 1 (2 & 3 Track)
  6. Chase w/ Delay on Steps 1 and Last Step (3 Track)
  1. Wave w/ Delays on Steps 1 and Last Step (3 Track)
  2. Chase w/ Blank (3 Track)
  3. Negative Chase (3 Track)
  4. Build Up (2 & 3 Track)
  5. Speller (3 Track)
  6. Multi-Sequence (3 Track)

4, 6, and 8 Track Smart Chasers and Programmables

Each of the following patterns can be set to run on as many tracks as the controller model has
(2, 3, 4, 5, 6, 7, and 8 tracks):

  1. Basic Chase 
  2. Basic Wave
  3. Slow Chase
  4. Slow Wave
  5. Chase w/ Delay on Step 1
  6. Chase w/ Delay on Step 1
  7. Chase w/ Delay on Steps 1 and Last Step
  8. Chase w/ Delay on Steps 1 and Last Step , Version 2
  9. Wave w/ Delays on Steps 1 and Last Step
  10. Negative Chase
  1. Negative Chase, V2
  2. Build Up
  3. Build Up and Down
  4. Build Up and Down, V2
  5. Speller
  6. Speller, V2
  7. Multi-Sequence (NOT available in 2 Tracks)
  8. Multi-Sequence, V2 (NOT available in 2 Tracks)
  9. Present Throw (NOT available in 2 Tracks)
  10. Bowling (NOT available in 2 Tracks)

Additional Patterns Included with 8 Track or More Models:

Each of these patterns require a minimum of 8 tracks to run properly.
They are included with the 8 Track Smart Chaser and The 8, 10, 12, 14, 16, 18, 20, 22, and 24 Track Programmable Controllers.

  1. Cannon w/ 2 Arms
  2. Cannon 2/ 3 Arms
  3. Snowball Fight
  4. Baseball w/ 6 Balls
  5. Tennis w/ 2 Arms
  1. Tennis w/ 3 Arms
  2. Fishing w/ 3 Poles
  3. Golfer, Version 1
  4. Golfer, Version 2

Descriptions and Examples of Included Patterns

Below are descriptions and examples of each of the many patterns included with our controllers.

  • Click on the links to see animated examples of each pattern.
  • Click on the “Click for more information” arrows for more details including which controllers include that pattern, more about how the pattern works, and display ideas that can be created with that pattern.

 

Chase (Basic Chase)

Descriptions:
Version A: Sequentially turns each track on, one at a time, at the standard speed range of 1/20th of a second to 2 seconds per step
Version B (Chase Slow): A slower chase pattern, with a slower speed range of 2-6 seconds per step
Animated Examples:
See Version A and Version B examples for 2, 3, 4, 5, 6, 7 or 8 tracks
2 Track Chase - Waving Santa
3 Track Chase—Basic Example                → 3 Track Chase Train Examples (Wheels Turning)
4 Track Chase                 → 5 Track Chase                    → 6 Track Chase

Chase, Delay on 1

Descriptions:
Version A: Chase with a Delay on Step 1 Basic Chase Pattern (sequentially turns each track on, one at a time), but with a 3 times longer delay on step 1, at the standard speed range of 1/20th to 2 seconds per step
Version B: Same pattern as version A, but with a slower speed range of 2-6 seconds per step
Animated Examples:
See Version A and Version B examples for 2, 3, 4, 5, 6, 7 or 8 tracks
Examples of Santa Skiing Display
    (using 6 Track, Chase Delay on 1)

Chase, Delay on 1 & Last

Descriptions:
Version A: Chase with a Delay on the First and Last Steps
Basic Chase Pattern (sequentially turns each track on, one at a time), but with a 3 times longer delay on steps 1 AND the last step, at the standard speed range of 1/20th to 2 seconds per step
Version B: Same pattern as version A, but with an overall slower speed range of 2-6 seconds per step
Animated Examples:
See Version A and Version B examples for 2, 3, 4, 5, 6, 7 or 8 tracks
Examples of Rudolph Flying
    (using 5 Tracks)

Negative Chase

Descriptions:
Version A: Reverse of the chase pattern - sequentially turns 1 track off at a time, with all others on
Version B: While version 1 Negative Chase turns 1 track off at a time with all others on, this Version B pattern turns 2 tracks off at a time, while all others remain on
Animated Examples:
See Version A and Version B examples for 2, 3, 4, 5, 6, 7 or 8 tracks
Example of Train Wheels Turning
    (using 6 Track , Chase Delay on 1)

3 Track Chase with Blank

3 Track Chase with Blank: A chase pattern that adds a “blank” delay (a delay with all lights off) at the end of step 3, after which the pattern repeats *This pattern is ONLY available on the 3 Track Smart Chaser, in 3 track mode.*
  • No examples of this pattern are available at this time.

Back and Forth (Wave)

Descriptions:
Version A: Turns lights on and off in a back and forth motion, like an ocean wave
Version B (Back and Forth Slow): While version 1 Back and Forth turns the lights on and off in a basic back and forth motion, version 2 adds delays on the first and last steps.
Animated Examples:
See Version A and Version B examples for 2, 3, 4, 5, 6, 7 or 8 tracks
3 Track Wave - Bell Ringing
Examples of Santa Waving (2 and 3 track) and Bells Ringing (4 track)                

Build Up

Descriptions:
Version A: Sequentially turns each track on, keeping it on until all tracks are on, then turns all tracks off together
Animated Examples:
See Version A and Version B examples for 2, 3, 4, 5, 6, 7 or 8 tracks
Christmas Tree Turning On (5 Track Build Up)

Build Up and Down

Descriptions:
Version A: A build-up pattern that builds up from track 1 to the last step, and then reverses back down from the last track to track 1, sometimes used for a Jack in the Box display
Version B: A build-up pattern that builds up/ turns on from track 1 to the last track, and then builds down/ turns off from track 1 to the last track, like a slinky
Animated Examples:
See Version A and Version B examples for 2, 3, 4, 5, 6, 7 or 8 tracks
Jack in the Box (3 Track Build Up)

Speller

Descriptions:
Version A: A build-up pattern that ends with all tracks flashing on and off together 3 times, often used for spelling out a word on a sign
Version B: The same pattern as Version A, but with more flashes and a longer delay at the end
Animated Examples:
See Version A and Version B examples for 3, 4, 5, 6, 7 or 8 tracks
Speller Sign for “Casino” (7 Track Speller)

Multi-Sequence

Descriptions:
Version A: A 20-second continuous, repeating loop of 8 different chase patterns, with each pattern lasting 1-3 seconds
What Patterns Multi-Sequence Goes Through
1) Performs a basic chase, with all tracks chasing to the right, 6 times, at a fast speed
2) Performs a chase, with all tracks chasing in the opposite direction to the left, 6 times, at a fast speed
3) Alternating tracks flash on and off together, at a very fast speed, 32 times
a. This means that all of the even tracks will flash on together once, then all of the odd tracks will flash on together once, and this will repeat until both sets of tracks have each flashed on and off 16 times. This creates a shimmering or glitter-like effect.
4) All of the tracks build up, and then turn off. This repeats 4 times.
5) All of the tracks turn on together, and stay on together for a 3 second hold.
6) All of the tracks flash off together, and then flash on together, 3 times.
7) All of the tracks turn on, and stay on together for a 2 second hold.
8) All of the tracks chase back and forth, at a fast speed, 6 times.
*At this point, the cycle goes back to step 1 and repeats.*


Animated Examples:
Dancing Trees (using 4 track multi-sequence)